![]() ![]() It became Capcom's second biggest launch on Steam after Monster Hunter: World from 2018. The game shipped threemillion copies worldwide in its first week of sales, rising to four million within a month with over one million on PC. ![]() Kennedy is based on model Eduard Badaluta, Claire Redfield is based on model Jordan McEwen, and Marvin Branagh is based on music producer Patrick Levar. The faces of several character models are based on scans of real people. ![]() The new camera system also affected the sound design, as it no longer made sense for sound to come from a fixed source. By removing the fixed camera angles, the team had to use different ways to conceal enemies, using elements such as room layout, lighting, and smoke. Producer Tsuyoshi Kanda acknowledged the difficulty of making zombies seem scary and threatening, as they had became ubiquitous in entertainment media since the release of the original Resident Evil in 1996. The game uses the RE Engine, the same game engine used for Resident Evil 7: Biohazard, which allowed for Capcom to modernize the gameplay. Though they strove to make a 'modern, accessible' game, they focused on horror over action, hoping to preserve a claustrophobic feel. To meet modern expectations, the team attempted to make the remake more realistic for example, Leon no longer wears large shoulder pads, which were added to distinguish his original, low-polygon model.
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